Category Archives: Writing

The PvP Files – Where the Real Gaming Is

One could be forgiven for assuming that the real gaming in MMORPGs goes on inside the virtual worlds created by developers and played by millions of people every day. While it’s true that the endless hours spent logged in to games such as World of Warcraft or Everquest II count as playing the game, it is [...]

The PvP Files – Breaking the Game

How the use of mods and add-ons affect online gaming The use of mods and add-ons is very prevalent in online gaming today, whether or not the game designers permit it.  These programs range from the simple (Teamspeak overlay add-on that allows you to see in game who is speaking) and usable by anyone to [...]

The Lost Stories.

I was poking around on TAO’s website the other day when I came around a link in their Lore forum. Seems like someone went back and gathered a lot of the stories from the old Crossroads of Dereth Stories forum. I was just checking to see if my “Rebirth” stories where there (they are) when [...]

“Victoria’s Secret is not a Game Developer”

I submitted my very first article for the GamerGirl column over at GamerGod. I had no clue what to title said article though, so I left it in the very capable hands of my editor – The Muse, who is herself a “GamerGirl” (gawds, that title bugs me). She came up with the title of [...]

The PvP Files: Death and Consequences

Posted today over at Grimwell Online. ————————————————– Why death penalties are necessary for PvP. Death penalties should be seen as a necessary part to both PvE and PvP, providing a sense of consequence to ingame actions. Granted, dying is not always the result of bad player decisions; mob respawn, runners bringing adds, overpulling, etc. can [...]